ONLINToolsPremium Suite

CPS Test — Clicks Per Second

Measure average CPS over 5, 10, or 30 seconds. Click inside the test area after you press Start. For stable results, use a wired or gaming mouse on desktop.

Setup
Duration applies to the next run.

Press Start, then click here rapidly when the timer runs.

CPS = total clicks ÷ seconds. Touch and mouse may double-count on some devices — compare on one device.

Click Speed & CPS Benchmarking

CPS (clicks per second) is a simple latency-free speed metric: how many times you can activate a click in one second on average across the test. It is popular in Minecraft PvP communities, speedrunning practice, and general mouse dexterity drills. For time-to-react benchmarks (not raw click rate), try our Reaction Time Test or F1 Start Reaction Test.

How we calculate your score

During the countdown, each qualifying click increments the counter. When time reaches zero, CPS equals clicks ÷ duration. Shorter tests (5 seconds) emphasize burst speed; longer tests (30 seconds) reflect how well you maintain rhythm when your hand tires.

Duration: which one should you use?

  • 5 seconds — peak CPS and quick warm-ups; sensitive to start timing.
  • 10 seconds — balance between sprint speed and stability.
  • 30 seconds — endurance; average CPS usually drops versus 5s runs.

Tips for consistent results

  • Use the same browser and input device when comparing week over week.
  • Disable double-click assist in OS mouse settings if it interferes with rapid clicks.
  • Relax your wrist; tension often lowers sustained CPS on long tests.
  • Advanced techniques (e.g., jitter, butterfly) can increase CPS but may strain joints—take breaks.

Frequently asked questions

Why is my touch CPS lower than my mouse CPS?

Touch targets have different physics and browser event timing than mechanical switches. Both numbers are valid—just not interchangeable.

Does keyboard spacebar count?

This test counts clicks on the highlighted area. Focus the area first; keyboard activation behavior depends on browser focus rules.

Is CPS the same as “fast clicking” in games?

Games may cap click rate, batch inputs, or weight clicks differently. CPS here measures raw input frequency in this browser session, not in-game combat effectiveness.